About

I’m a multidisciplinary designer based in Brooklyn, NY. I design and prototype interactive installations, participatory experiences, and new interfaces using everything from cardboard to code. 

As a designer and maker, I investigate the tension between digital and physical, automated and human, intangible and tactile. Building on my background in visual design and art direction, I use my expertise in emerging technology and interaction design to lead interactive projects for a range of clients and collaborators—from branded environments to non-traditional interfaces.

My work has been commissioned and exhibited by the National Film Board of Canada, Arte, 3LD Art and Technology Center (NYC), Flux Factory (NYC), New York Daily News Innovation Lab, Institute for the Future, Red Bull Studios (NYC), Anthony Greaney Gallery (Boston), Human Resources (Los Angeles), and the Harvard Museum of Natural History (Cambridge, MA).

I received my Masters Degree from NYU’s Interactive Telecommunications Program (ITP) in 2016, where I also served as a Resident Research Fellow for the 2016 - 2017 academic year. I hold a B.A. in Visual and Environmental Studies from Harvard University (2010).

 

INTERESTING THINGS I'VE WORKED ON RECENTLY ARE...

I recently worked at Midnight Commercial, a Brooklyn-based experience design studio, as the Lead Interaction Designer on a module for Google’s Project Ara. We designed an app from the ground up that encouraged users to view and interact with a tiny living biome inside their phone, filled with tardigrades, algae and other microscopic creatures. You can read more about it here.

I also led a series of workshops at NYU's ITP teaching rapid prototyping strategies to incoming graduate students.